English
GROUP 1-4

Experience type
Private · Day Tour Or Activity
Duration
2 hours
Minimum age
0+
Physical difficulty
Easy
Best for
Culture lovers
Top highlights
Solve a detective murder mystery on foot through Ypres, from the Cloth Hall to St Martin's Cathedral and the Menin Gate, at your own pace. · Duration: 2 hours · A direct play link by email — no app download needed
Weather & vibe
Mostly indoors — good in any weather
GROUP 1-4
GROUP 1-4
GROUP 1-4
GROUP 1-4
GROUP 1-4
GROUP 1-4
Price per player, 1 to 20 players. Larger groups play as several teams from one link.
Player
Ypres starts you at the Cloth Hall, with In Flanders Fields Museum alongside it and St Martin's Cathedral a short walk on. The route continues to St George's Memorial Church and out to the Menin Gate at the edge of the old town. It is a self-guided murder mystery game, walked at whatever pace you set. Everything in Ypres lies within a compact ring, flat and easy underfoot, which makes the game suitable for families with children, friends, couples and colleagues, and no less playable on your own. Four people to a team, one phone between them; larger groups divide up and run as separate teams. No guide walks with you and no start time is set for you. How to playBefore you set off there are two small jobs to get out of the way. Book the City Game Check the email with your play link Open the link on your phone Start playing whenever you like The case is the murder of Balthasar. Clues come as codes to break, photo tasks to complete and digital characters whose accounts of the night do not agree. On the path by the Ramparts Cemetery and back through the streets towards the Menin Gate, the evidence starts pointing in one direction. With more than one team in the field, Ypres turns into a race between them, which is what makes this a sensible teambuilding choice. You can break off, eat something, and come back to finish the case in Ypres.
Tour operator
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