English
GROUP 1-5

Experience type
Private · Day Tour Or Activity
Duration
2 hours
Minimum age
8+
Physical difficulty
Easy
Best for
Culture lovers
Top highlights
Track Magnus and the stolen formulas on foot through Münster, starting on Domplatz and working out past St.-Lamberti-Kirche. · Duration: 2 hours · Access to the Syndicate City Escape Game in the Loquiz app
Weather & vibe
Mostly indoors — good in any weather
GROUP 1-5
Price per player, 1 to 20 players. Larger groups play as several teams.
Player
The starting point is Domplatz in Münster, in the shadow of the cathedral, and the first clue goes out to your team there. The route then runs to St.-Lamberti-Kirche and crosses the water to the Überwasserkirche. Tasks are set outdoors along the way, which is what makes this a city escape game rather than a room you are shut into. Münster is famously flat and easy to cross on foot, so the walking asks little of families, couples or colleagues out for an afternoon. A team is two to five players sharing one phone, and each of them takes a character with a job in the mission, so the group has to talk to get anywhere. Anything above five people splits into a second team. No guide accompanies you, and you choose your own moment to begin. How to playThe set-up in Münster runs to four steps. Book the City Game Check the instructions email Download the Loquiz app Start playing whenever you like Magnus is somewhere ahead with the stolen formulas, and what he left behind turns up in the quieter streets west of the centre, around Schloss Münster. Codes have to be broken, riddles picked apart and photo tasks staged, and since the characters hold different pieces the team gets nowhere by working alone. Send two teams out and the game turns competitive, with a score to compare when everyone regroups; that is usually why companies book it. Breaks cost nothing, because no clock is counting down anywhere. Münster does the rest of the work as a playing field.
Tour operator
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