English
GROUP 1-4

Experience type
Private · Day Tour Or Activity
Duration
2 hours
Minimum age
8+
Physical difficulty
Easy
Top highlights
Play a detective murder mystery on foot through central Almere, from the Stadspark to De Nieuwe Bibliotheek and the Weerwater. · Duration: 2 hours · A direct play link by email — no app download needed
GROUP 1-4
GROUP 1-4
GROUP 1-4
GROUP 1-4
GROUP 1-4
GROUP 1-4
Price per player, 1 to 20 players. Larger groups play as several teams from one link.
Player
The game starts at De Voetnoot. From there the route runs past De Nieuwe Bibliotheek and along the raised streets towards The Wave. Almere is newer than most of the cities in this series, which makes for a murder mystery game set among concrete, glass and water rather than old walls. The centre is flat, sheltered and quick to cross, so the walk suits families with children, groups of friends, couples and colleagues, and playing solo is fine as well. A team is up to four people on one phone; a larger group buys extra tickets and splits, which keeps everyone involved instead of trailing behind. There is no guide and no fixed start, so you decide when to set off and how long to linger. How to playFour steps to get going in Almere: Book the City Game Check the email with your play link Open the link on your phone Start playing whenever you like The case is the murder of Balthasar. Codes are broken, photographs are taken and digital characters are questioned until their versions of events stop matching. The trail takes in the Esplanade and the Kunstlinie and comes down to the water at the Weerwater, where the last of the answers surface. More than one team on the route makes it a contest, which is what turns the afternoon into a teambuilding session. Pause for coffee, go back to it later, and close the case in Almere once the evidence runs out.
Tour operator
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